Creating beautiful user interfaces in one thing but exploring them along a motion timeline gives them more visual interests. All designs are conceptual.
I use a variety of design prototyping tools like Sketch/Annima, Principle, and Figma.
Talk: Defining UI Motion For Your Digital Experience
Designers today have the opportunity to take advantage of what’s possible in imagining well-timed UI motion. They can bring life into static UI designs by using prototyping tools and collaborate with web developers to build with the best code languages. UI motion is also something to define and embed into your product principles and design system.
I’ll be sharing his learnings from a project where my team defined and documented what UI motion principles should be for their project’s design system. My talk won’t cover how to use a particular tool to do UI motion but takeaways are:
— What are the steps to begin defining UI motion for the client?
— How do you incorporate UI motion principle into your design systems?
— How can you collaborate with your web developers for the best hand-off?